Uniforms
S2 E3 GE12
Summary
The right fit changes everything. Glass House uniforms take fit to the next level.
They’re sleek, form-fitting Heavy Metal fantasies, embedded with haptic feedback systems and biometric sensors. Each uniform is personalized and calibrated. When a contestant performs, the uniform generates sensations. The uniforms also extract data in real time. Every heartbeat and every moment of arousal is being recorded, analyzed, and used to calibrate the next challenge.
The contestants discover that these sensations are addictive. Within hours, they crave them. They begin to compete for the next reward. Hannah, who was quiet and observant, suddenly becomes aggressive. Madison abandons strategic alliances in favor of individual performance. Ashley streams it all, performing compliance for cameras and uniforms.
The uniforms do more than enforce the game, though. They are the game. Each one displays the contestants’ secret icons in the secret places. In the Glass House, seduction’s the most important strategy.
Meet The Cast
| Ashley | Jade | Pod Bio / IMDb |
| Zarah | Bun Li | Pod Bio / IMDb |
| Madison | Pipp | — |
| Hannah | Echo Doll | Pod Bio / IMDb |
| Kitty | Flux Lynniegal | Pod Bio / IMDb |
| Bella | Dizzy Dollie | Pod Bio / IMDb |
| April | Bliss Blank | Pod Bio / IMDb |
| Council | Princess Ella, Syndi Rella | — |
More Info
All Incognitoh Episodes
GE10 / S2E1: Violet
GE11 / S2E2: Glass Houses
GE12 / S2E3: Uniforms
GE13 / S2E4: Deep Fake
GE14 / S2E5: Winner Winner
GE15 / S2E6: The Chain
Human Made Art
Deep Dream State uses human art direction and human creative decision-making throughout the visual and audio supply chain. Episode artwork is curated as part of the Neural Nets and Pretty Patterns archive.
Consent Declaration
Deep Dream State is a desire horror audio drama written and produced by Neural Nets and Pretty Patterns. It explores psychological fiction at the boundaries of control, identity, surveillance, performance, embodiment, and complicity.
Uniforms contains surveillance themes, haptic feedback imagery, biometric data extraction, reality competition horror, adult themes, coercive game systems, and stylized psychological control.