Deep Dream State

There is a world behind this world.

Why do we like being controlled?

The Deep Dream State is the first desire horror audio drama. It asks one core question.

If it's horror, why do we like it so much?

Horror and erotica have their own stock answers; they both come up short. Both genres fixate on one side of the coin, so they can't see where they fuse.

I'm not sure we can get an answer, but I know it's worth asking the question. Almost every contemporary control system runs on enjoyment. Horror used to be about what we ran from. Now, the genuinely unsettling stuff is what we run towards. So Deep Dream State poses this question again and again, across worlds and arcs.

It lives inside the Neuralverse, a shared fictional universe spanning multiple audio projects. The show is the tip; the Neuralverse is the iceberg.

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Structure

Lore

The Deep Dream State uses the site organization as part of its narrative structure. One of the voice actresses (Tickled Panda) pointed out that a corporate conspiracy isn't that compelling if its web presence is stuck in the Myspace era. I remember Myspace Tom fondly, but Panda was right. I've restructured the site accordingly.

The show now uses a creator-run relational lore database as part of its narrative structure. We don't JUST gesture vaguely at pretty patterns anymore. Neuroplex is implementing them. Characters, settings, games, products, plot details, and continuity concepts are cross-linked to their episode appearances. It really does all fit together.

Episodes

Each episode has a GE number. That means global episode. It's just a raw count of the total number of episodes. It's the easy map for tracking the Deep Dream State, even when it gets complicated.

Deep Dream State is organized by seasons/arcs and episodes. Arc and Season mean the same thing for the DDS. Each season is a distinct setting; you can find the full list with the Episode List button.

Every episode belongs to a Cycle. This is thematic; it doesn't affect the numeric organization. Consider it an adjective, not a noun. If a few episodes are about sleep paralysis, they're called a sleep paralysis cycle. This isn't anything deep, really. It's just the best way of keeping track of episodes that connect without overdividing every story into its own season.

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Casting

The Deep Dream State's the next level of full casting. I've cast over 40 people for the show, and the roster will continue to grow.

That's partially a pragmatic evolution. I've been creating audio for two decades, so I've built a lot of connections inside these creative spaces. I enjoy this project, so I want everyone to come along for the ride.

It's also part of the design philosophy, though. Stories about desire aren't niche. They're really broad. There's intricate worldbuilding here, obviously, but it all ties back to a real world with real people and real voices. Everyone has an experience with desire, and there's always something intimate about those stories.

Telling and expressing those stories is a real skill, but it's a more broadly teachable skill than most people think. Your inner saboteur will always make you self-conscious about your voice and we know for a fact that your inner saboteur is wrong.

Given that, we're delighted by Closing Credits' new project. It's exciting in any world because it recognizes these types of project as real art that involves real work. I'm especially excited that the DDS is included. Closing Credits includes the show in the October 2026 cohort of its Intimate Audio Business course. Students in the class will have the opportunity to analyze advance show scripts. They're also invited to audition for the ongoing fifth season.

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Audio Creator

I created the Deep Dream State and wrote this page. I'm Neural Nets And Pretty Patterns, an audio creator. I write, produce, publicize, sound design, direct, and act. I hope to demonstrate that it's possible to realize audio visions regardless of major studio support, and make a really good show in the process.

ISNI: 0000 0005 2877 6254

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Where to Listen